A downloadable game

A procedurally generated Scorched Earth (1991) style arcade game for 1-4 players featuring individual pixel physics written from the ground up using cellular automata

2.2 - Changelog

  • Achievements and game logs
  • Half-working time step functionality

2.1 - Changelog

  • Added the first iteration of AI players
    • Play the game alone or with friends with up to 3 AI (Max player limit of 4 still applies)
    • If the number of AI is set to the player number the AI will compete amongst themselves

2.0 "Close Encounters" - Changelog

  • Added UFOs! Shooting down UFOs will grant you a powerful missile reward
  • Made MOAM exclusive to UFO rewards
  • Huge back-end collision refactor to optimise terrain damage
  • UI overhaul
  • Added new weapon "Anti-Air"
    • Especially made for shooting down UFOs

1.4 Changelog

  • Optimised explosions, paving the way to larger and more exciting missiles
  • Added ammo system for missiles.
    • Some missiles have infinite ammo, while some only replenish on respawn
  • Added new missile "MOAM"
    • Extremely powerful limited missile with a new tiered explosion effect
  • Added new missile "Bunker Buster"
    • Doesn't explode until it has traveled a given distance under the surface. Explosion is tiered similar to MOAB but much smaller
  • Hills now generate proportionally to the number of players in the game, reducing the likelihood of being placed in direct line of sight of another player

1.3 - Changelog

  • Fixed issue where players sometimes spawned under the sand
  • Added new missile "Multi-Missile
    • Consists of 3 separate light missiles

Download

Download
RedPlanetPanic2.2A.zip 31 MB

Install instructions

Extract the zip contents and double click the RedPlanetPanic.exe file to run the game

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