Red Planet Panic
A downloadable game
A procedurally generated Scorched Earth (1991) style arcade game for 1-4 players featuring individual pixel physics written from the ground up using cellular automata
2.2 - Changelog
- Achievements and game logs
- Half-working time step functionality
2.1 - Changelog
- Added the first iteration of AI players
- Play the game alone or with friends with up to 3 AI (Max player limit of 4 still applies)
- If the number of AI is set to the player number the AI will compete amongst themselves
2.0 "Close Encounters" - Changelog
- Added UFOs! Shooting down UFOs will grant you a powerful missile reward
- Made MOAM exclusive to UFO rewards
- Huge back-end collision refactor to optimise terrain damage
- UI overhaul
- Added new weapon "Anti-Air"
- Especially made for shooting down UFOs
1.4 Changelog
- Optimised explosions, paving the way to larger and more exciting missiles
- Added ammo system for missiles.
- Some missiles have infinite ammo, while some only replenish on respawn
- Added new missile "MOAM"
- Extremely powerful limited missile with a new tiered explosion effect
- Added new missile "Bunker Buster"
- Doesn't explode until it has traveled a given distance under the surface. Explosion is tiered similar to MOAB but much smaller
- Hills now generate proportionally to the number of players in the game, reducing the likelihood of being placed in direct line of sight of another player
1.3 - Changelog
- Fixed issue where players sometimes spawned under the sand
- Added new missile "Multi-Missile
- Consists of 3 separate light missiles
Status | Released |
Author | Ryan Humphreys |
Download
Download
RedPlanetPanic2.2A.zip 31 MB
Install instructions
Extract the zip contents and double click the RedPlanetPanic.exe file to run the game
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